Patch Notes for 0.2.1
The Floor is Lava » Devlog
Hello and welcome to the first ever emergency patch for The Floor Is Lava.
Listed below are some changes I have made to the game since 1.0.2.0:
- Turns out I had a massive memory leak that created tens of thousands of orphaned nodes so I fixed that.
(It was really easy, I literally only had to delete ~5 lines of code. I don't know how I missed this.) - More importantly, I fixed the title screen being slightly misaligned.
- I also put a 240fps frame cap so that the game would stop trying to use as many system resources as possible.
- I also decided to begin following the semantic versioning guidelines cause why not?
Not many changes, but I discovered the memory leak after the game would consistently crash and eat up gigabytes of ram. I'll make sure to use the profiler more often now.
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The Floor is Lava
A very early prototype of a game I'm working on. I'd love your feedback on the combat and platforming mechanics.
More posts
- Patch Notes for 0.3.1May 01, 2024
- Update 0.3.0 Change LogMar 27, 2024
- Update 0.2.0 Change LogMar 14, 2024
- Update 0.1.0 Change LogMar 06, 2024
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