Patch Notes for 0.2.1


Hello and welcome to the first ever emergency patch for The Floor Is Lava.
Listed below are some changes I have made to the game since 1.0.2.0:

  • Turns out I had a massive memory leak that created tens of thousands of orphaned nodes so I fixed that. 
    (It was really easy, I literally only had to delete ~5 lines of code. I don't know how I missed this.)
  • More importantly, I fixed the title screen being slightly misaligned.
  • I also put a 240fps frame cap so that the game would stop trying to use as many system resources as possible.
  • I also decided to begin following the semantic versioning guidelines cause why not?

Not many changes, but I discovered the memory leak after the game would consistently crash and eat up gigabytes of ram. I'll make sure to use the profiler more often now.

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